Education is one of the most important aspects of our life, and technology has therefore making its move into this sector for years, improving the quality and standards for learning. From dedicated learning platforms to social media channels progressing towards learning, Education has completely transformed.
However, the efforts made on driving education-based technology proved to be extremely fruitful during the recent times of pandemic. When the entire world was hit by the extensive effects of the contagion, EdTech turned to be a savior raising the user signup on these platforms to grow by 600 percent during the initial phase of COVID-19. And when it is still 200 percent higher than what it used to be before COVID-19, it is vital to recognize major technology trends that have the potential to redefine education in 2021 and beyond. Nevertheless, the rapid development of education-based technology platforms even paved the way for increased demand for the testing of online educational apps. Since the software development communities around the world are progressively moving towards advanced technologies like AI and IoT to meet educational objectives, the future holds much intensive action fostering innovation. More importantly, all these trends are oriented towards engagement, creative learning, connectivity, and better collaboration. Let’s dig into the detail and explore what the future is likely to hold for learning enthusiasts. 1. Interactive Learning Through Gamification Learning and education have no longer stayed to be an intense business. Rather it is now defined as a process that should be engaging and fun. To ensure that students or anybody who is associated with the learning process should get optimum experience, gamification is meant to incorporate gaming elements into the learning process. This is usually divided into two broad categories – Structural Gamification & Content Gamification. Though both have their own benefits, the two types of processes are helpful in their own ways. One of the most common benefits of these two types of gamification is the fun of playing games and learning simultaneously. Also, games can help young learners to practice and check their performance. As long as it is concerned to adults who are involved in gamified learning, they get the chance to socialize more and develop their abilities within a competitive environment. This means nurturing a society with positive behavioral patterns and the ability to self-educate them on different learning platforms or formats. Moreover, the business aspect of gamification is all about offering something unique and of value to the customers who expect very little from the EdTech industry. However, the process needs you to have the best developers and, of course, a team of the best software testing services providers to ensure the best outcomes when it comes to market response. 2. Bringing Big Data Into Business Learning needs to be a very personalized experience since 100 people trying to learn the same thing have a different approach to anything taught. However, offering a personalized learning experience to all can be made possible through big data. Incorporating big data into education is all about accommodating more and more information with the participation of learners. Since manually, it is not feasible to take account of the learning curve for every student, big data empowers the process allowing volumes of data to flow inside and help create more personalized learning experiences. For instance, performance graphs created for a student throughout the year for different types of test conditions and processes could help identify the practices that are most convenient for teaching students from a particular group. Moreover, the same data could be used by learning institutions to locate possible drops and falls for any strategies enrolled. Also, the data can be used to reflect on the mental state of students allowing you to plan the perfect solutions for effortless teaching. The collected data can even be used for testing online educational apps to create a pleasing end-user experience for every new product launched into the market. 3. E-Learning For The Future The demand for distance learning has grown over time, especially after the outbreak of the COVID-19 pandemic, the trend has shifted even more rapidly. Moreover, attending workshops and lectures has turned to be an adventure with students as well as business enthusiasts turning towards online learning or collaboration tools. This is one of the most important reasons why eLearning is growing so quickly, making the global eLearning market reach a projected value of $336.98 billion by 2026. In a nutshell, eLearning has the potential to deliver improved academic performance, better engagements, and of course, advanced learning outcomes. Moreover, eLearning could even help the students to interact in a more open manner since it is easier to reach their peers using online platforms. Similarly, the peers could plan for quizzes, visual elements, or any games that can help with interactive and collaborative sessions. For now, the EdTech industry is likely to reach the $1 trillion mark by 2027, and therefore, eLearning in the near future is likely to redefine the entire concept of learning, education, and the way interactions. Read More: Technology Trends in Education Sector |
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